Thor Hero Pack Marvel Champions LCG
Stories of the Gods of Asgard have been passed down from generation to generation. Beings of extreme splendor and majesty, these Gods wield immense power. With a clash of Thunder, the citizens of Earth learned that these Gods are real, and one has taken up his hammer as a defender of Midgard!
This deck introduces the God of Thunder to Marvel Champions. With Mjolnir in hand, Thor is an aggressive hero who can dispatch minions with ease. Best of all, this pack includes a full deck ready for use right out of the gate, a nemesis set featuring the trickster God Loki, and several additional basic and aspect cards to increase your deckbuilding options!
Bring the Thunder
To challenge a God is a foolish endeavor for any mere mortal, even more so when that God is the mighty Thor (Thor, 1A). A skilled combatant who lives for the glory of battle, you draw two cards when he engages a minion, giving him more fuel to unleash powerful attacks. Better yet, with 14 hit points, Thor can take on all comers and come out unscathed.
But should he need to recover or prepare for the coming battles, he can always become Odinson (Thor, 1B) to call forth the legendary hammer Mjolnir (Thor, 9) and recover some valuable hit points. With Mjolnir in hand, Thor gains the Aerial trait and can easily defeat any minions foolish enough to challenge him.
Or perhaps Thor can challenge them. Defender of the Nine Realms (Thor, 3) sees Thor searching for a worthy foe while removing threat from a scheme along the way. If this minion is the first one you’ve engaged with this round, you’ll also get to use Thor’s ability, putting Thor in the perfect position to smash his enemies to pieces.
For example, a well timed Defender of the Nine Realms can provide a Hammer Throw (Thor, 5), a massive attack utilizing Mjolnir. While 8 damage may seem like too much to deal with a small minion engaged with him, the Overkill ability ensures the attack is never wasted.
With a thirst for battle, Thor and his allies are perfect for the Aggression aspect. With the strength of a God, Hercules (Thor, 11) shares Thor’s love of a fight, and the more minions you are facing, the easier it is to have Hercules share in the revelry.
If you need even more assistance, Valkyrie (Thor, 12), the shieldmaiden of Asgard, can immediately defeat most minions when she enters play. If that still doesn’t do the job, Valkyrie’s two attack can cut enemies down to size in no time!
These allies and more fill out the rest of the pre-constructed Thor deck included in the pack. With the strength of a God and the power of Thunder, Thor can tear through your enemies and go toe-to-toe with the most iconic villains in the Marvel Universe!
Even Gods have their flaws. For all of Thor’s bravado and strength, his arrogance can still get the better of him. It was this pride that pushed Thor to incur Odin’s Anger (Thor, 26) and prove his worth to wield Mjolnir. This can happen at the worst times in Marvel Champions: The Card Game and force Thor to face his inner demons or lose Mjolnir in the heat of battle.
But this isn’t Thor’s only ghost of the past. Despite his best efforts, Thor can never really be rid of his brother, the trickster God Loki (Thor, 28). Should you be unfortunate enough to encounter Loki during your games of Marvel Champions, you can never be sure you’ve actually defeated him or if you’ve simply enabled him to continue his schemes until you reveal a card from the encounter deck.
Despite his immense strength, the God of Thunder has his own demons to confront, can he overpower them and become the hero the Marvel Universe needs?
As with the other Hero Packs, the Thor Hero Pack also introduces three copies of one new card for each of the other three aspects to increase your deckbuilding options. Teamwork (Thor, 32) lets you use your allies attack and thwart powers without damaging them, instead adding their power to your own heroes! Through Teamwork, you can keep your allies around longer while taking the fight to the villain