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Scythe + Invaders from Afar Bundle

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Scythe

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Scythe: Invaders from Afar

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Scythe + Invaders from Afar Bundle:

Deze bundel omvat het basisspel Scythe evenals de uitbreiding Scythe: Invaders from Afar aan een voordelige prijs.  Het gebruik van kortingscodes is uitgeschakeld voor gebundelde producten.

Scythe + Invaders from Afar Bundle
Scythe + Invaders from Afar Bundle

Scythe:

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

ScytheScythe

Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Scythe
Scythe

Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).

Scythe
Scythe

Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.

Scythe
Scythe

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.

Scythe

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

Scythe: Invaders from Afar:

Scythe: Invaders from Afar: While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.

Scythe + Invaders from Afar Bundle
Scythe + Invaders from Afar Bundle

New Factions:

This expansion to Scythe, Invaders from Afar, adds 2 new factions. Each faction contains the following:

  • 5 miniatures
  • 31 custom wooden tokens
  • 1 faction mat
  • 4 cardboard tokens

Scythe + Invaders from Afar Bundle
Scythe + Invaders from Afar Bundle

It also includes these components, which allow for Scythe to be played with as many as 7 players:

  • 2 new player mats
  • 6 Automa cards
  • 1 custom plastic insert designed to fit into the expansion box or the original Scythe box.
  • 2 cardboard tokens to replace the Wayfare and Meander abilities in 6-7 player games
  • 1 rulebook
  • 7 cardboard coins ($50)
Scythe + Invaders from Afar Bundle
Scythe + Invaders from Afar Bundle

The expansion works seamlessly with any version of Scythe (i.e., if you have special resource tokens, that’s fine–the expansion doesn’t have any resource tokens).

Scythe + Invaders from Afar Bundle
Scythe + Invaders from Afar Bundle

Player cap:

Originally the game was to be capped at 5 players, but the author wanted to include 2 new player mats in the expansion. He realized that some people were going to use the mats to play 6-7 player games no matter the what the box says, so I needed to make sure the game worked for them! To scale up, the expansion includes alternate abilities for some of the original factions.